North High Brewery, located in Columbus, Ohio, provides a unique experience to their customers. In addition to offering a wide variety of locally brewed craft beer, they also offer their patrons the option of brewing their own beer.
I was lucky enough to be able to experience this with some of my family and friends. After the brewing process is finished they allow you to create your own label to send over before coming back a few weeks later to bottle and package your beer. Being the only Graphic Designer in my group, I got to design the label.
packaging DESIGN
Mongoose a.s.o.
North High Brewery, located in Columbus, Ohio, provides a unique experience to their customers. In addition to offering a wide variety of locally brewed craft beer, they also offer their patrons the option of brewing their own beer.
I was lucky enough to be able to experience this with some of my family and friends. After the brewing process is finished they allow you to create your own label to send over before coming back a few weeks later to bottle and package your beer. Being the only Graphic Designer in my group, I got to design the label.
packaging DESIGN
Mongoose a.s.o.
North High Brewery, located in Columbus, Ohio, provides a unique experience to their customers. In addition to offering a wide variety of locally brewed craft beer, they also offer their patrons the option of brewing their own beer.
I was lucky enough to be able to experience this with some of my family and friends. After the brewing process is finished they allow you to create your own label to send over before coming back a few weeks later to bottle and package your beer. Being the only Graphic Designer in my group, I got to design the label.
packaging DESIGN
Mongoose a.s.o.
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The objective of this project was to complete a series of 20 pictograms meant to function within a chosen setting. My chosen setting was Disney World. This process included research, planning, objective-setting, conceptualizing, audience-testing, and form-making. After the set of 20 icons in color was completed. The second step was applying the icons in various applications related to Disney World.
Deciding on a final set to create was definitely a struggle. I was originally just going to re-design 20 of the pictograms that Disney already had, but after discussing it with my instructor we both agreed that it would be more interesting to try making icons for some of the attractions, the park, and some general icons as well. Sometimes the parts that seem the simplest can turn out to be the most complicated. This set can be separated into three different categories: Attraction specific pictograms, Park specific pictograms, and Park generic pictograms. This created a challenge for me in that I would have to technically create three separate categories of icons that all look cohesive enough to belong in the same set. However, they would also look best if the 3 categories differentiated themselves from each other slightly because they are each representing different types of pictograms.
ICON DESIGN
DISNEY WORLD ATTRACTIONS
The website redesign for Automation Technology was an exciting project. Automation Technology is a company that builds test systems for electric motors. Each system fixture is custom designed for the part being tested but what sets this company apart is that they have developed a proprietary standardized software program that can be reconfigured to work with any test system. It is always exciting working with an innovative, forward thinking company. This project was somewhat of a challenge because in order to successfully redesign their website I had to learn a lot about what they do.
WEB DESIGN
AUTOMATION TECHNOLOGY

the process
I started by getting a basic overview of the company and taking a full inventory of the current site. I did research on competitors sites to see what was working and what wasn't working. I met with the President and CEO and we decided what we needed to keep and what we could afford to get rid of. I also proposed a few new ideas of what to add. Since I was also in charge of editing and writing the copy, I decided to go a step further and meet with the head of software engineering to learn more about their robust software program. When I felt I had a sufficient understanding of the company, I began laying out the content.
The Customer
Through my research I found that there were a lot of things that contained electric motors. This page gives a breakdown of the various markets that ATI works with.


The CEO wanted to have an extra page that featured equipment that didn't necessarily fall under the category of "test equipment." This screen to the left shows one of their best selling items called an actuator which allows an operator to apply a very specific amount of pressure using a remote device. This type of device is used most often in manufacturing facilities.
Featured Equipment
about the company
This page allows the viewer to learn more about the company and what they offer. It also provides quick links for further reading.
